1 | /* |
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2 | * This program is free software; you can redistribute it and/or modify |
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3 | * it under the terms of the GNU General Public License as published by |
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4 | * the Free Software Foundation; either version 2 of the License, or |
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5 | * (at your option) any later version. |
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6 | * |
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7 | * This program is distributed in the hope that it will be useful, |
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8 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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9 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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10 | * GNU General Public License for more details. |
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11 | * |
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12 | * You should have received a copy of the GNU General Public License |
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13 | * along with this program; if not, write to the Free Software |
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14 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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15 | */ |
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16 | |
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17 | /* |
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18 | * PlaceNode1.java |
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19 | * Copyright (C) 1999 University of Waikato, Hamilton, New Zealand |
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20 | * |
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21 | */ |
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22 | |
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23 | package weka.gui.treevisualizer; |
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24 | |
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25 | /** |
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26 | * This class will place the Nodes of a tree. <p> |
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27 | * |
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28 | * It will place these nodes so that they symetrically fill each row. |
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29 | * This is simple to calculate but is not visually nice for most trees.<p> |
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30 | * |
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31 | * @author Malcolm F Ware (mfw4@cs.waikato.ac.nz) |
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32 | * @version $Revision: 1.4 $ |
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33 | */ |
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34 | public class PlaceNode1 implements NodePlace { |
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35 | /** An array containing the spacing value for each level */ |
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36 | private double[] m_levels; //contains num of nodes one each level |
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37 | |
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38 | /** The number of levels in the tree */ |
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39 | private int m_noLevels;//contains num of levels |
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40 | |
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41 | /** An array containing the current node place for each level to place |
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42 | * each node accordingly. */ |
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43 | private int[] m_levelNode; //contains num of node upto on particular level |
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44 | |
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45 | /** The distance between each level. */ |
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46 | private double m_yRatio; //for quicker running y_ratio is a constant after |
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47 | |
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48 | //being calculated |
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49 | /** |
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50 | * Call this function to have each node in the tree starting at 'r' placed |
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51 | * in a visual |
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52 | * (not logical, they already are) tree position. |
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53 | * |
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54 | * @param r The top of the tree. |
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55 | */ |
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56 | public void place(Node r) { |
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57 | /* this is the first and most basic algorithm to write |
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58 | I will use this as a reference to test the classes |
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59 | |
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60 | this works by counting up the nodes on each level and spacing the |
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61 | level evenly so that it is all used |
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62 | */ |
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63 | |
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64 | /* this loop will work by starting at the first node |
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65 | and systematically going through all their children from left |
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66 | to right.but first it will do a quick pass to find out the number |
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67 | of levels there are*/ |
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68 | |
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69 | //+ 1 so that no nodes are on edge of screen |
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70 | m_noLevels = r.getHeight(r,0)+1; |
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71 | |
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72 | m_yRatio = 1 / (double) m_noLevels; |
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73 | |
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74 | m_levels = new double[m_noLevels]; |
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75 | m_levelNode = new int[m_noLevels]; |
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76 | for (int noa = 0;noa < m_noLevels;noa++) { |
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77 | m_levels[noa] = 1; |
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78 | m_levelNode[noa] = 0; |
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79 | } |
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80 | |
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81 | setNumOfNodes(r,0); |
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82 | |
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83 | for (int noa = 0;noa < m_noLevels;noa++) { |
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84 | m_levels[noa] = 1 / m_levels[noa]; |
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85 | } |
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86 | |
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87 | placer(r,0); |
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88 | } |
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89 | |
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90 | /** |
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91 | * This function finds the number of nodes on each level recursively. |
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92 | * |
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93 | * @param r The current Node upto. |
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94 | * @param l The current level upto. |
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95 | */ |
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96 | private void setNumOfNodes(Node r,int l) { |
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97 | Edge e; |
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98 | l++; |
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99 | |
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100 | m_levels[l]++; |
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101 | for (int noa = 0;(e = r.getChild(noa)) != null && r.getCVisible();noa++) { |
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102 | setNumOfNodes(e.getTarget(),l); |
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103 | } |
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104 | } |
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105 | |
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106 | /** |
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107 | * This function goes through and sets the position of each node |
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108 | * |
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109 | * @param r The current node upto. |
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110 | * @param l the current level upto. |
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111 | */ |
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112 | private void placer(Node r,int l) { |
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113 | Edge e; |
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114 | l++; |
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115 | m_levelNode[l]++; |
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116 | r.setCenter(m_levelNode[l] * m_levels[l]); |
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117 | r.setTop(l * m_yRatio); |
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118 | for (int noa = 0;(e = r.getChild(noa)) != null && r.getCVisible();noa++) { |
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119 | placer(e.getTarget(),l); |
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120 | } |
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121 | } |
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122 | } |
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