/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * EnsembleLibraryEditor.java * Copyright (C) 2006 Robert Jung * */ package weka.gui; import weka.classifiers.EnsembleLibrary; import weka.gui.ensembleLibraryEditor.AddModelsPanel; import weka.gui.ensembleLibraryEditor.ListModelsPanel; import java.awt.BorderLayout; import java.awt.Component; import java.awt.Graphics; import java.awt.Rectangle; import java.beans.PropertyChangeListener; import java.beans.PropertyChangeSupport; import java.beans.PropertyEditor; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JTabbedPane; /** * Class for editing Library objects. Brings up a custom editing panel for the * user to edit the library model list, as well as save load libraries from * files. *

* A model list file is simply a flat file with a single classifier on each * line. Each of these classifier is represented by the command line string that * would be used to create that specific model with the specified set of * paramters. *

* This code in class is based on other custom editors in weka.gui such as the * CostMatrixEditor to try and maintain some consistency throughout the package. * * @author Robert Jung (mrbobjung@gmail.com) * @version $Revision: 1.1 $ */ public class EnsembleLibraryEditor implements PropertyEditor { /** The library being edited */ protected EnsembleLibrary m_Library; /** A helper class for notifying listeners */ protected transient PropertyChangeSupport m_PropSupport = new PropertyChangeSupport( this); /** An instance of the custom editor */ protected transient CustomEditor m_CustomEditor = new CustomEditor(); /** * the main panel of the editor that will let the user switch between the * different editing panels. */ protected transient JTabbedPane m_ModelOptionsPane = new JTabbedPane(); /** * the main panel that will display the current set of models in the library */ protected transient ListModelsPanel m_ListModelsPanel = new ListModelsPanel( m_Library); /** * This class presents a GUI for editing the library, and saving and loading * model list from files. */ private class CustomEditor extends JPanel { /** for serialization */ private static final long serialVersionUID = -1553490570313707008L; /** * Constructs a new editor. */ public CustomEditor() { m_ModelOptionsPane = new JTabbedPane(); m_ListModelsPanel = new ListModelsPanel(m_Library); m_ModelOptionsPane.addTab("Current Library", m_ListModelsPanel); m_ModelOptionsPane.addTab("Add Models", new AddModelsPanel( m_ListModelsPanel)); // All added panels needs a reference to the main one so that // they can add models to it. setLayout(new BorderLayout()); add(m_ModelOptionsPane, BorderLayout.CENTER); } } /** * Constructs a new LibraryEditor. */ public EnsembleLibraryEditor() { m_PropSupport = new PropertyChangeSupport(this); m_CustomEditor = new CustomEditor(); } /** * Sets the value of the Library to be edited. * * @param value * a Library object to be edited */ public void setValue(Object value) { m_Library = (EnsembleLibrary) value; m_ListModelsPanel.setLibrary(m_Library); } /** * Gets the cost matrix that is being edited. * * @return the edited CostMatrix object */ public Object getValue() { return m_Library; } /** * Indicates whether the object can be represented graphically. In this case * it can. * * @return true */ public boolean isPaintable() { return true; } /** * Paints a graphical representation of the Object. For the ensemble library * it prints out the working directory as well as the number of models in * the library * * @param gfx * the graphics context to draw the representation to * @param box * the bounds within which the representation should fit. */ public void paintValue(Graphics gfx, Rectangle box) { gfx.drawString(m_Library.size() + " models selected", box.x, box.y + box.height); } /** * Returns the Java code that generates an object the same as the one being * edited. Unfortunately this can't be done in a single line of code, so the * code returned will only build a default cost matrix of the same size. * * @return the initialization string */ public String getJavaInitializationString() { return ("new Library(" + m_Library.size() + ")"); } /** * Some objects can be represented as text, but a library cannot. * * @return null */ public String getAsText() { return null; } /** * Some objects can be represented as text, but a library cannot. * * @param text * ignored * @throws always throws an IllegalArgumentException */ public void setAsText(String text) { throw new IllegalArgumentException("LibraryEditor: " + "Library properties cannot be " + "expressed as text"); } /** * Some objects can return tags, but a cost matrix cannot. * * @return null */ public String[] getTags() { return null; } /** * Gets a GUI component with which the user can edit the cost matrix. * * @return an editor GUI component */ public Component getCustomEditor() { return m_CustomEditor; } /** * Indicates whether the library can be edited in a GUI, which it can. * * @return true */ public boolean supportsCustomEditor() { return true; } /** * Adds an object to the list of those that wish to be informed when the * library changes. * * @param listener * a new listener to add to the list */ public void addPropertyChangeListener(PropertyChangeListener listener) { m_Library.addPropertyChangeListener(listener); } /** * Removes an object from the list of those that wish to be informed when * the cost matrix changes. * * @param listener * the listener to remove from the list */ public void removePropertyChangeListener(PropertyChangeListener listener) { m_PropSupport.removePropertyChangeListener(listener); } // *************************************************************** // The following three methods seem sort of out of place here. // Basically they are helper methods for the various classes that // constitute the AddModelsPanel. These static methods needed to // go here because the objects (PropertyText, PropertyPanel, etc) // involved are not visible from the weka.gui.libraryEditor // package where the AddModelsPanel classes reside. If these // objects ever became public then these three methods should be // moved within the gui.LibraryEditor package // *************************************************************** /** * This method handles the different object editor types in weka to obtain * their current values. * * @param source an Editor * @return the value of the editor */ public static Object getEditorValue(Object source) { Object value = null; if (source instanceof GenericArrayEditor) { value = ((GenericArrayEditor) source).getValue(); } else if (source instanceof CostMatrixEditor) { value = ((CostMatrixEditor) source).getValue(); } else if (source instanceof PropertyText) { value = ((PropertyText) source).getText(); } else if (source instanceof PropertyEditor) { value = ((PropertyEditor) source).getValue(); } return value; } /** * This is a helper function that creates a renderer for Default Objects. * These are basically objects that are not numeric, nominal, or generic * objects. These are objects that we don't want to do anything special with * and just display their values as normal. We simply create the editor the * same way that they would have been created in the PropertySheetPanel * class. * * @param nodeEditor * the editor created for the defaultNode * @return the Component to dispaly the defaultNode */ public static Component getDefaultRenderer(PropertyEditor nodeEditor) { Component genericRenderer = null; if (nodeEditor.isPaintable() && nodeEditor.supportsCustomEditor()) { genericRenderer = new PropertyPanel(nodeEditor); } else if (nodeEditor.getTags() != null) { genericRenderer = new PropertyValueSelector(nodeEditor); } else if (nodeEditor.getAsText() != null) { // String init = editor.getAsText(); genericRenderer = new PropertyText(nodeEditor); ((PropertyText) genericRenderer).setColumns(20); } else { System.err.println("Warning: Property \"" + nodeEditor.getClass().toString() + "\" has non-displayabale editor. Skipping."); } return genericRenderer; } /** * This is a helper function that creates a renderer for GenericObjects * * @param classifierEditor * the editor created for this * @return object renderer */ public static Component createGenericObjectRenderer( GenericObjectEditor classifierEditor) { PropertyPanel propertyPanel = new PropertyPanel(classifierEditor); return propertyPanel; } /** * This is a simple main method that lets you run a LibraryEditor * on its own without having to deal with the Explorer, etc... * This is useful only for building model lists. * * @param args the commandline arguments */ public static void main(String[] args) { EnsembleLibrary value = new EnsembleLibrary(); EnsembleLibraryEditor libraryEditor = new EnsembleLibraryEditor(); libraryEditor.setValue(value); JPanel editor = (JPanel) libraryEditor.getCustomEditor(); JFrame frame = new JFrame(); frame.getContentPane().add(editor); frame.pack(); frame.setVisible(true); } }